Atk% Fast: Faimon Hell 1: Faimon V. If you can get good Crit Rate from substats and Blade rune sets, well and good. You can get critR from leader skill/awaken bonus/substat. As for main stat artifacts it'll likely be hp %, pyro %, and crit %. The target cannot be revived if the enemy dies from the first attack, and the damage inflicted to the other enemies will be. Causes an elemental explosion to attack an enemy. Rate Crit. Consider you lose 15% crit rate when fighting stronger element, i assumpt that we would gain 15% crit rate when fighting weaker one . Effect Rate +5%. Cooltime Turn -1. This CRIT Rate share caps at 15%, and will only include the CRIT Rate that appears in her stat page—as such, conditional CRIT such as those from Blizzard Strayer or Cryo Resonance will not be included. Summoners War: Sky Arena Wiki Monsters Element. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. 2) Hwahee. Players can guarantee summoning a 4-5 Star monster by using this scroll. It is definitely fine and possible to still win (I went through most bosses at “Hard”), but. All it needs is a heal block on s3 to become godtier. Increases your Attack Power and Critical Rate for 3 turns. However we need someone to confirm that elemental advantage does in fact give 15% crit chance. In Human Form, Diana has a good passive that increases her attack bar whenever she gets a critical hit. 4 Harmful Effect Rate 10%. Verad is usable in a lot of places early on but almost nowhere late game. If your attribute is advantageous, you deal +20% bonus DMG, and receive +10% bonus CRIT Rate. Team: Veromos (L), Sath (2A), Tatu, Water Homunculus, Hemos (2A) Team stats: (Stats include speed tower, and resistance is minimal if it is below 40% and I won't mention) Speed tower: +6%, other towers (HP, Def. NB12 (1/10): He lacks enough multi hits to break through the Necro B12 shield. Awakened Skill: Concentrated Attack - Attack with an ally; this attack is always a Critical Hit. Skill 1: Cross Attack. Increases your Attack Power and Critical Rate for 2 turns and instantly grants you another turn. Spectra also needs high crit rate for dmg. Attacks the enemy with sharp claws of light. Skill 1: Holy Claw: Attacks the enemy with sharp, lightning claws. 2 Harmful Effect Rate +10%. This second Human Form skill can be very effective against Theomars. Back when we had imps HH crit rate buff was about 23-25%. I've tried it out with my water phoenix and my fire samurai who have pretty much the same crit rate at 76% on faimon dungeon b1. Give Antares increased attack effect and increased crit rate effect as well as the additional damage substats (he's a multihitter). Effect Rate +15%. Wind units can also be useful for their high critical rate, and the Wind Jackal is particularly effective as his second skill increases critical damage. Details are as below for reference. Elemental - one of Summoners War Chronicles Monsters, a Assassin monster, Water element, monsters are important in Summoners War Chronicles,. Lower his critrate, no point having anyhting over 85% since his passive gives him the last 15%. +21k hp, +456 atk, +405 def, +192 spd and 30 accu (with spd up effect and. For example, if crit damage = 50% and skill bonus = 30%, if there is a crit, damage bonus = 80%. Basically, the slot 4 implicit for crit damage far exceeds the average rune sub stat differential; By that I mean, a non-ancient rune could have a max substat of 35% cdmg or 30% crate. Causes an elemental explosion to attack an enemy. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Critical Rate, abbreviated in-game as CRI Rate, is the probability of landing a Critical Hit. Imagine mina or miho with 300% crit rate. Privacy Policy; Disclaimer; Contact UsLv. Disadvantage doesn't reduce the damage but reduce crit rate and give a fairly high chance of glancing blow. When your HP is at 30% or lower or you are attacked by a provoked target, the damage you receive is reduced by 50%. ) Pretty simple, 100% always crits unless: counter attribute glancing. 411523% (one in every 243 artifacts that quad rolls in this sub or one in 62208 legend artifacts that has the sub), same chance as a max speed roll. Crit. I have a Camilla and stacked 229 CD on my Rage Theo. 3 Damage +10%. Crit. 3 Damage +10%. Attacks an enemy with a sword 2 times. Causes an elemental explosion to attack an enemy. As a basic explanation of my understanding of glancing hits, it starts at 0% chance and therefore the chance cannot ever be decreased by something like crit rate attacking a monster your element is strong against like attacking a wind mon with a fire mon (I think this is what you were asking about molly). Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. 5-3% for most cases and it lines up with my experiences. glancing hits debuff. 5 Harmful Effect Rate +10%. [DARK] Inugami, Kro. % Kahli: Three of the high elementals have an ignore defense attack on skill two (fire, water, light), but the fire high elemental’s third skill is a party wide attack power and attack speed buff which also grants Kahli a round of invulnerability. The passive offers a chance to reset the cooldown of the elemental skill (once every 30 seconds); Solar Pearl (Battle Pass weapon): The catalyst increases the critical rate and normal attacks increase the damage of elemental skills by 20% for 6 seconds when they hit. But sometimes in rta you have to sacrifice crit rate for spd. This is not a problem to reach since his second skill gives 30% crit chance extra. S3: Passive: +30% CR and +20% HP if you land a crit -> unknown cooldown Increase crit for 3 turns and attack all enemies (+current HP% damage), Recovers HP by 20% of damage if it crits. You will get much better results when you bring one solid attacker and the rest support monsters. Additionally, your Attack Bar increases by 50%. Discuss the game with fellow summoners around the globe!. Attribute Advantage Attack. Critical Rate. Skill 1: Energy Punch: Attacks with a spinning punch and stuns the enemy for 1 turn with a 25% chance. Collection. Additionally, your Attack Bar increases by 50%. Increases the Attack Speed and Critical Rate of all allies for 2 turns. [Seal of Water] is automatically activated if the enemy dies. Damage +10%. Attacks the enemy 3 times with a whirling storm of fire. Increase the Critical Rate of ally monsters in the Arena by 33%. Discuss the game with fellow summoners around the globe!. [Automatic Effect]Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. Summoners War Chronicles. Significantly increased crit chance *. 1-3 and 2-4 range subs: 0. Finally managed to build this satisfying speed GB12 team. Arena and Guild Wars Viability. Rate Crit. g. • 6 yr. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. When you receive fatal attacks, you increase your Attack Power for 2 turns and will be immune to death for 1 turn. Increases the Critical Rate of ally monsters with Wind attribute by 23%. How much is it? Anyone know. Because there's different Elemental (Attribute), they all have their own Strengths and Weaknesses between each other! - Water is stronger against Fire. Critical Hit: starts at 50% additional damage and goes up according to your Critical Damage value. Each hit has a 25% chance to ignore the enemy's Defense. PC10 (6/10): He's a decent damage dealer in Punisher Crypt but there are better ones. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Elemental - one of Summoners War Chronicles Monsters, a Assassin monster, Dark element, monsters are important in Summoners War Chronicles,. Woosa (Water Pioneer) is another excellent defender along the same lines as Chloe, thanks to his skill Wish of Immortality, which gives a very good shield (scaled to his own massive HP) plus effect. Cross Attack (4. Multiplier - 450% of the ATK stat before reduction. The fire one critted 30% of the time, the wind one 14% of the time, and the water one 0% of the time. Success rate: 100% (After 400 runs as of today, and since the latest rune upgrade for my team). Effect Rate +15%. I had no idea of this. Biggest changes are Jumaline and probably. Every monsters start out by adenine base. r. Elemental King (Passive) Always gains attribute advantage when attacking an enemy. Multiplier - 400% of ATK stat before reduction . Awakened Stats. fatal does more damage when it's a normal attack. I'm wondering : would a skill that buffs crit rate make it back up to 100%? For example, let's say I have a Sieq with 100% who is fighting a water monster. Placing bombs ignores glancing and elemental advantage/disadvantage. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Increased crit tariff is good for nukers like Catherine or Lushen plus works super with Get runed monsters, in the increased chance on critical recent. Here’s a list of the best monsters in the current meta: 15. Genshin Impact Faruzan's appeal lies in her elemental rampage: Wind Realm of Nasamjnin. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Wind. Elemental Advantages/Disadvantages. Here is what is said based on the summoners war wiki:. Overwhelm of Water: Attacks all enemies to decrease their Attack Speed for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each. + Lv. Praha is a great example for this. Meaning crit resistance buff is more of an 0. Attacks the enemy 2 times and deals damage proportionate to your Defense. When an attacker attacks a target that has an elemental advantage, there is a chance of the hit landing as a Glancing Hit (not sure of the exact % of this happening). Valor Legends Idle RPG. (Reusable in 3 turns) Lv. SKILLS. Bonus Crit Rate of Elemental Advantage. Randy Skills. Rate Crit. Assuming that it does, Theomars should always crit with only 61% right? 24 from leader and 15 from elemental advantage. Monsters: Ceres (fire Amazon). Yes, on rage blade it is possible because you can get 36 from subs + base 15 + 12 (blade set). Grade: Type: Attack. Isabelle Skills. Damage is increased by 30% for each. That's one reason why L&D monsters are favored for debuffs - they never have Glancing Hits, because they never have Disadvantage when attacking. Level 100 & higher drop rates?! – Summoners War November 2023 Update. Inflicts a deep wound to the target, leaving 2 Continuous Damage effects for 3 turns. I always just thought it was a random chance to stun and. (Reusable in 4 turns) Assassinate . SF10 (8/10): He has elemental advantage and. Awaken bonus: Increases Critical Rate by 15%. Attacks the enemy target with a powerful lightning and inflicts damage that's half of the damage dealt to all the other enemies. Discuss the game with fellow summoners around the globe! Members Online • GuideRanger . This attack will deal more damage according to your MAX HP. The heroine Anemo deploys a Dazzling Polyhedron for 12 seconds that deals. Technically, the only thing accuracy really does is lowering defender's resistance. Rate Crit. Furthermore, from what I have gathered, there's a lower accuracy rate too. Overpower: Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%. I was having a discussion with a fellow guild mate about elemental advantage between units in SW, I for one thought that having. The chance to do a glancing hit overrides crit; ie: you can have 100% crit but 15% of the time, thats going to be glancing hits if you're disadvantaged elementally. 26= 1582. Lv. Summoners War Chronicles. Moreover had a nice 24% crit rate leaders competence in case you’re. Sieq (Fire Hellhound) is a good attack monster in Summoners War. Rate Crit. (Reusable in 3 turns). When you receive fatal attacks, you will be immune to death for 1 turn. Solid Blades . Wind Ifrit: Decent pvp Cleaver, also usable for GB10 speed teams. (Reusable in 4 turns) Decreases the inflicted damage on the ally from Water, Fire, and Wind attributes by 25%. 3 Damage +10%. Unit with 30% crate has 15% against crit resistance buffed units. If you can get good Crit Rate from substats and Blade rune sets, well and good. He’s known for his ability to solo unprepared teams in PvP as well as. 5* {ATK} Show Skill Ups. Negatives: Hard to received Nat 5 and no helpful guiding skill. + Cooltime Turn -1. My recommendation: Water Homie (or Lapis) on 3x Revenge and 85% Crit Rate and Sigmarus. Standard rule of thumb if you want to build a team: Frontline vamp nemesis, and perna/theo. Normal Hit: 0% additional damage. Monsters are the main creatures used by players in the to battle in the Arena, Scenarios, and Cairos Dungeon, as well as in Guild Battles and the Trial of Ascension. (Reusable in 4 turns) Creates a shield that absorbs damage equivalent to 100% of your MAX HP for 3 turns. 4 Harmful Effect Rate +10%. I was testing the theory using hellhounds. Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters. Essences to awaken: 10 High Darkness 20 Mid Darkness 5 Mid Magic 15 Low Magic what I want to know is what takes priority effect? Basically crushing hit is the opposite of glancing hits regarding elemental advantage/disadvantage. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Team: Veromos (L), Sath (2A), Tatu, Water Homunculus, Hemos (2A) Team stats: (Stats include speed tower, and resistance is minimal if it is below 40% and I won't mention) Speed tower: +6%, other towers (HP, Def. 2 Damage +10%. Essences to awaken: 15 Mid Wind 10 Low Wind 10. Nov 04, 2023. Cross Attack (4. Blocks all enemies (boss excluded) from removing harmful effects for 2 turns. Multiplier Formula. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**…This could be huge as he would be the perfect mon to pump CD into while ignoring CR. 6 Damage +10%. Theomars, the Water Ifrit, is one of the best nukers in Summoners War: despite of being a water monster he can deal significant damage even to wind monsters thanks to his passive skill that always grants him elemental advantage when attacking. Solid Blades . This is my first video so it's. Rageful Return (Passive): Goes. The rage lushen runs at 81% crit with 100% crit dam with only 1400 att while the fatal lushen runs 39% crit 71% crit dam and 2800 att. Strikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. DB10 (3/10): He could be used in the early game but isn't recommended in Dragons B10. And some may not have any effect at all. Each type can be weaker or stronger than the other elements. I noticed my monster crit more with an elemental advantage. The max additional crit damage possible is +305%, so the max crit damage in the game is 355%. Ragnarok Origin. 200+ EHP minimum, 250+ EHP minimum for level 10. This will give the attacker a small chance to Crush. This is a great guide. That's one reason why L&D monsters are favored for debuffs - they never have Glancing Hits, because they never have Disadvantage when attacking. That can be played on both PC, Android and iOS mobile phones. The attribute that wins gains a 20 percent damage bonus and 10 percent extra crit rate; countered attributes receive a penalty of losing 10 percent damage, 10 percent crit rate, 15 percent. Travel to the adventure with monsters partner. . + Lv. If your attribute is countered, you take a penalty of -10% DMG, and receive -10% CRIT Rate,-15% Precision, and -25% ACC. 75. This is my first video so it's far from perfect. An explanation of Summoners War ingame mechanics: Accuracy/Resistence ( 0:22 ), Skill-ups ( 3:46) and Attribute Advantage ( 6:14 ). Summoners War: Sky Arena Wiki Monsters Element. Accuracy - the attacker's ability to bypass resistance. Meaning crit resistance buff is more of an 0. Tower Of Fantasy. 'No elemental advantage' is not the same as 'all element advantage', which is what Theomars has. Com2us totally "fixed" the situation. If your attribute is countered, you take a penalty of -10% DMG, and receive -10% CRIT Rate,-15% Precision, and -25% ACC. . Load from Memory Elemental Advantage Strong vs. CryptoCamilla Skills. Tested it on mobs (that was with other artefacts) a) normal attack 2100 crit 5000 b) normal attack 1700 crit 5400So, here are what we think are the best characters in their respective role: DPS characters: Klee, Diluc, Ganyu, Tartaglia, Xiao. Damage +5%. Feng Yan (Wind Panda Warrior) is a great defense tank monster in Summoners War. If you need to use Crit Rate on slot 4, then do that. if Verde has 100% c. Lv. Summoners War Increase cri rate +30% flat Crit Rate. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. Most g1+ players were using 60% crit rate on their bruiser because it felt like it was enough. Lv. The more value of crit rate you have the better value is crit dmg and vice versa. Rate Crit. Grants Immunity on all allies for 1 turn. Damage +10%. (Reusable in 3 turns). Slash Waves (280%) Attacks an enemy with a sword 2 times. Lv. Damage +10%. you'll be using him with SPD/CRIT RATE/HP (slot 2/4/6) regardless of what primary and offset you choose. Multiplier - 380% of the ATK stat before reduction. S2: Recovers HP by 35% if enemy dies -> Recovers HP by 20% if attack lands as a critical hit. Resistance - the target's chance to prevent application of a harmful effect. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Elemental King (Passive). Cross Attack (380%) Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chanceStrikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. Also, Monsters can deal greater damage according to their attributes. Tectonic Shift: Strikes an enemy with an attack strong enough to split the Earth. See also: Hit Table. Since every unit has a 15% base resistance, that cannot be overcome with accuracy, the best chance you can have is 85%. 2 Damage +5 % Lv. no. 4. Flat runes are runes with a set number as the main stat. Lv. ago [deleted] • 8 yr. + Lv. Crushing Hit: 30% additional damage. Details are as below for reference. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. (Also remember Crit Rate rune goes up to 58% but Crit Damage goes to 80%. Multiplier - 400% of ATK stat before reduction . If your attribute is advantageous, you deal +20% bonus DMG, and receive +10% bonus CRIT Rate. Glancing Hits have a chance to occur in several situations: When the attacking monster has an attribute that is weak against the target's attribute, When the attacking monster has a glancing hit harmful effect (debuff) on them, When the target has a passive that can cause glancing hits. Crit. 5x regular damage. Multiplier Formula. Dungeons: 3/5 RTA: 5/5 Arena: 5/5 TOA: 5/5 Guild Content: 4/5. Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. Join. Removes all harmful effects on the target ally and recovers its HP. In short - no, elements and accuracy are unrelated. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. For example, 50% Crit Rate on the stat sheet translates to ECR= (0. Building a 100% success rate speed team isn’t about having overpowered natural 5-stars (nat 5’s), it’s. Attacks an enemy with a sword 2 times. This attack will deal more damage according to your MAX HP. IMO she is the 2nd best elemental nat 5 in the game right now, behind Bastet. Your have to have at least 10 maxed lv30 monsters to fight it. ago 15 crit rate,20% dmg and 30% dmg increase (fatal blow) if you didnt crit theonekooz • 8 yr. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Each attack has a 25% chance to stun the enemy for 1 turn. S1: Unchanged. 4 Harmful Effect Rate 10%. 4 Harmful Effect Rate +10%. I had one of each type, fire, water, and wind, and attacked a wind monster about 40 times with each. Its purpose is to increase the Anemo damage of its allies. This means that there is 2. Elemental Advantage doesn't affect debuffs in any way. You can get 50+80+35*5 (for slots 1,2,3,5,6)+ 40. Equip ATK: DEF Val. Crit. Units that scale damage based on HP are recommended. In the case of glancing (Galleon vs Lushen, or any wind unit), since Galleon's. Dungeons: 5/5 RTA: 3/5 Arena: 3/5 TOA: 4/5 Guild Content: 3/5. Instead of 85% crit you end up 77% but with 20 more spd or so. Multiplier - 800% of the ATK stat when all allies are alive and up to 1240% when 4 allies are dead. Slash Waves (280%) Attacks an enemy with a sword 2 times. ) and let the 2/4/6's fall as they will _^. Nat 3 - 91. Check the strengths and weaknesses between attributes and select the attribute that counters the enemy's. That also means that he is unpredictable when facing it in Arena, always having elemental advantage. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. You can rune Kro with any rune set you have available. (Reusable in 3 turns). 3 Damage +10%. If your attribute counters the other element, you will receive the following bonus. Base damage is 20% lower. I noticed my monster crit more with an elemental advantage. (Reusable in 4 turns). Bombs cannot crit. This attack won't land as Glancing Hits. Effect Rate +15%. First LD in 2831 days. This attack will deal more damage according to your MAX HP. Effect Rate +10%. Leader Skill: Increases the Critical Rate of ally monsters with Light attribute by 23%. 4 Damage +10%. Nov 04,. 53= 4002Greetings, Summoners War community! Today I bring to you an enormous amount of data! Through the use of SWProxy and a plugin set, I was able go through nearly every major encounter that PvE has to offer - all B10s, all of ToA normal and hard, all raids, and selected scenarios - and pull the stats of those monsters directly from SW’s servers. Rate Crit. Business, Economics, and Finance. 3. Maybe your at 66% crit rate on a Savanah but with +180ish spd so if she's spd tuned even if she misses crits she can still def break and reduce atk bar. Also Glancing hits needs a small update, It causes 50% Accuracy drop. The measured crit rate was ~46% with the lower bound at about 42% and upper at about 50%. 5 Damage +5%. Lv. Moreover had a nice 24% crit rate leaders competence in case you’re inadequate good crit rate runes on yours damage retailers. Solid Blades. Lv. NB12 (0/10): He doesn't have multi hits to break through the boss' shield in Necro B12. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. I have near max towers tho and artifacts with coop and crit bonus as well as damage based on attack, and one of my Icarus hurts. Causes an elemental explosion to attack an enemy. (Reusable in 5 turns). SF10 (8/10): He has elemental advantage and can be used to deal good damage in Steel Fortress. lets say the monster has 700 attack 700x2. 5 Damage +10%. 2 Harmful Effect Rate +5%. glancing hits debuff. One with fatal blade the other with rage blade. I know some stuff has been tested pretty easily, like 15% elemental crit advantage, but has there been any done on the supposed 85% threshold for…Attacks all enemies with attacks that always have an attribute advantage, resets their Attack Bar and increases their chance of landing a Glancing Hit for 2 turns. Multiplier - 380% of the ATK stat before reduction. This effect won't add up to other damage reduction effects. (Reusable in 4 turns). Harmful Effect Rate +20%. Lv. 5*{ATK}) Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 50% chance. Rate Crit. 3 Damage +10%. CryptoSummoners War - Rune - Stat. It seems like monsters just straight up do less damage even when they crit?Summoners War: Sky Arena Wiki Monsters Element. Causes an elemental explosion to attack an enemy. Damage is increased by 30% for each. Reddit post: Skills. Damage Resistance Accuracy; 106: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 20: 2: Min: 1035. Nov 04, 2023. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. 10. Increases the Attack Bar of all. Increase your Attack Power and Critical Rate for 3 turns. Damage +15%. These are the things that aren't hidden Come2us : crit value on monsters. Multiplier - 450% of the ATK stat before reduction.